Version History
---------------


KENS V1.0
* Initial Release


KENS V1.0a
* Just some size improvements


KENS V1.1
* Corrected a bug in the Moduled Kosinski compression algorithm (thanks to rika_chou for reporting it,
  thanks to Esrael for giving a hint on how to correct it)
* Updated the Enigma decompressor with the last version of the algorithm kindly provided by Nemesis
* Added the Delphi Unit made by Korama (amarokorama@msn.com), so Delphi programmers can Dynamic Link
  to the KENS library
* Added a KENS.h file that groups the Kosniski.h, Enigma.h, Nemesis.h and Saxman.h C++ header files
* Added some more info in the README.TXT file


KENS V1.2
* Added Game Maker wrapper functions, so that Game Maker users are able to use the KENS library
* Completed the README.TXT file with info for Game Maker users


KENS V1.3
* Corrected a bug in the Game Maker wrapper functions. That bug prevented to use the decompression
  functions.
* Added the Sonic 2 Sound Driver support to the Saxman compressor and decompressor
* Edited the headers and units to reflect the changes in the Saxman functions
* Changed the info about the Saxman compression tools in the README.TXT file
* Radically changed the copyright texts in the sources, so everybody who participated to the KENS
  Project is recognized for his work


KENS V1.4 RC1
* Corrected a bug in the Enigma Decompression algorithm. Thanks to Stealth for reporting and Nemesis
  for helping in fixing it.
* Added "Local" Kosinski functions, which copy the file to the Windows temporary directory before
  compressing or decompressing. This fixes a speed issue when the source or destination files are on a
  remote computer. Thanks to Stealth for finding out this issue (we spent hours trying to find out why
  it was so slow) and helping in fixing it (although I used a different method from the one used in
  the unofficial version that he released).
* Edited the headers and units to reflect the changes in the Kosinski functions